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 Goremu Template

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Mizu Masuta
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Mizu Masuta


Posts : 312
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Join date : 2011-09-17
Location : here... where else?

Goremu Template Empty
PostSubject: Goremu Template   Goremu Template EmptyMon Apr 23, 2012 11:29 am

~Character Information~
Name:
Nickname/Alias:
Gender:
Height:
Weight:
Age Actual, Appearance

Appearance:
Clothing:

Personality:

~Abilities and Skills~
Speciality:

Abilities:




weapons:

Name:
Type:
Range:
Description:



compoents:

(compoents are more support type items, however this doesn't mean they can't be offensive)
Name:
Type:
Duration:
Description:


hidden function: ( only usable when overdrive is active, the hidden function of a Goremu is often different for each one, it might be a powerful secret weapon or some sort of unique power, or it might change what your other weapons and components do or change how they work. )





  • Strengths

  • Weaknesses







power drive apperance:

( try to keep the changes in apperance more mechanical then biological)

1st Drive: ( what colors do your Iris glow, they will contiune to glow all forms.)


2nd Drive: ( what apperance traits do you gain while in this form, they dont tend to be very complex, but must be based on the overdrive apperance)



Overdrive: ( overdrive competly changes your apperance, often covering your whole body, however it is possble that overdrive might change your form into somthing less humanoid as well, like a animal.)







Rank:

Omega:[not open] Captian commander and above leveled Goremu ( can use all drive modes and can start with a max of 6 weapons or compoents)

Alpha: captain leveled Goremu ( can use all drive modes and can start with a max of 5 weapons or compoents )


Beta: lieutennant leveled Goremu ( can use up to 2nd drive easly, however some have a overdrive, and can start with a max of 4 weapons or compoents )

Gamma: higher seated level Goremu
( can use up to 2nd drive, and can start with a max of 3 weapons or compoents )

Delta: lower seated level Goremu.
( can use up to 1st drive, and can start with the max of 3 weapons or compoents)

Epsilon: standard leveled Goremu.
(can sometimes use 1st drive, and can start with the max of 2 weapons or compoents)

~Character History~
creation Arc:

shutdown Arc

true awakening Arc

RP Sample

Code:
[size=18][b]~Character Information~[/b][/size]
[b]Name:[/b]
[b]Nickname/Alias:[/b]
[b]Gender:[/b]
[b]Height:[/b]
[b]Weight:[/b]
[b]Age[/b] Actual, Appearance

[b]Appearance:[/b]
[b]Clothing:[/b]

[b]Personality:[/b]

[size=18][b]~Abilities and Skills~[/b][/size]
[b]Speciality:[/b]

[b]Abilities:[/b]




[b]weapons:[/b]

[b]Name:[/b]
[b]Type:[/b]
[u]Range:[/u]
[b]Description:[/b]



[b]compoents:[/b]
 
(compoents are more support type items, however this doesn't mean they can't be offensive)
[u]Name:[/u]
[u]Type:[/u]
[u]Duration:[/u]
[b]Description:[/b]


[i] [u] hidden function: [/u][/i] ( only usable when overdrive is active, the hidden function of a Goremu is often different for each one, it might be a powerful secret weapon or some sort of unique power, or it might change what your other weapons and components do or change how they work. )   





[list][*]Strengths[/list]
[list][*]Weaknesses[/list]






[b]power drive apperance:[/b]

( try to keep the changes in apperance more mechanical then biological)

[u]1st Drive:[/u] ( what colors do your Iris glow, they will contiune to glow all forms.)


[u] 2nd Drive:[/u] ( what apperance traits do you gain while in this form, they dont tend to be very complex, but must be based on the overdrive apperance)



[u] Overdrive:[/u] ( overdrive competly changes your apperance, often covering your whole body, however it is possble that overdrive might change your form into somthing less humanoid as well, like a animal.) 







[b]Rank:[/b]

Omega:[not open] Captian commander and above leveled Goremu ( can use all drive modes and can start with a max of 6 weapons or compoents)

Alpha: captain leveled Goremu ( can use all drive modes and can start with a max of 5 weapons or compoents )


Beta: lieutennant leveled Goremu ( can use up to 2nd drive easly, however some have a overdrive,  and can start with a max of 4 weapons or compoents )

Gamma: higher seated level Goremu
( can use up to 2nd drive, and can start with a max of 3 weapons or compoents )

Delta: lower seated level Goremu.
( can use up to 1st drive, and can start with the max of 3 weapons or compoents)

Epsilon: standard leveled Goremu.
(can sometimes use 1st drive, and can start with the max of 2 weapons or compoents)

[size=18][b]~Character History~[/b][/size]
[b]creation Arc:[/b]

[b]shutdown Arc[/b]

[b]true awakening Arc[/b]

[b]RP Sample[/b]
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Len

Len


Posts : 17
Points : 0
Join date : 2011-09-17

Goremu Template Empty
PostSubject: Re: Goremu Template   Goremu Template EmptyMon Apr 23, 2012 11:44 am

Goremu traits:




artificial body: the Goremu's bodies that are based around gigai technology, and due to wanting to make a better weapon for battle many things were changed with there bodies. Goremu don't feel fatigue and can continue to battle for much longer even after being damaged, however this may lead them to battling for to long and causing the bodies to stop working properly. another factor is that the Goremu don't feel pain.
another thing, is that they do not require sleep or food. however some do so anyway. they do however after a battle or damaged, they have to return to here realm to recharge and repair.



artificial memory : Goremu when created can be given false memories. this can be anything from a whole lifetime to a map of the world, anything can be added. Also Goremu have the power to allow others to see there memory's though physical contact, sharing them, allowing important information to be given quickly.




Internal power source: for the most part Goremu get there power from a internal spirit battery and generator. due to this there engery never leaks out, making them almost impossible to detect unless there using there abilities.


Internal weapons:
for the most part Goremu get there abilities from weapons and components stored inside there body, for most of these weapons they have to come out of there bodies in order to be used to attack.( like a sword arm, gun hand, etc) however some components do not, and work without needing to leave there bodies. however for the most part they can activate more then two weapons or components at a time unless there in there drive modes.



power drives:( if somone can think of a better name, give it...i cant think of one.)
Goremu have seemly gained this power after there awakening. No one is really sure how this power actually works, all is known is that it had 3 stages.

1st drive: the user's Iris start to glow(choose able color), the power of the user can now be felt even while not using any weapons or powers. all weapons gain a increase of power, also allowing for up to three weapons or components to be used at a time.

2nd drive: the users Iris continue to glow and colored circuitry lines spread out from ones eyes onto there face, other changes happen( the look is differnt depending on there overdrive form) all weapons get

a even higher power boost, also allowing one to use four weapons or compoents at a time.


Overdrive: the users whole body goes though a change, often growing armor or other peices extra onto there body.(looking much more robotic) there power now is on par with a captians with bankai, this also

allows them to use all there weapons and compoents at once, it also allows them to use there hidden fuction.(more or less there ultmate power)





oh ya if anyone has any better names for these please give me some lol


realm teleport:(there form of a Garganta) when somone uses this techique to teleport into another realm, a small disc of what looks like ripping liquid metal will form at there legs and they will slowly

desend into it. while inside it you will stand on a platform as it slowly desends, everything will have the same ripping metal look to it. then they will come out the other side, seemly looking as covered

by the metal, but it will quickly fade away revealing the user.




Blink: (there form of Shunpo) while mostly the same as Shunpo, the user seems to disapear in a small spark of electricity along with a crackling sound of the electricity, they also reapear as such.



Spirit sight: for the most part, the Goremu can't feel the level of there opponents spiritual power, however due to a part all Goremu have, they are able to see there opponents power, among other info gathered.(like a scouter from dbz)


realm control: Goremu while in there own realm are seemly able to bend it to there will, however it seems to based on there power. lower levels almost being able to do nothing....while alphas being able to create whole buildings. however the leader seems to have total control, seeming able to change anything and everything.



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